![]() ![]() and I think a few of your past games also cleared summons on death of the summoner).ĭo that, and you've got a perfect game in my book. ![]() I humbly request that summoned creatures either grant XP, or that they disappear when their summoner dies (as they sometimes do in certain special encounters. Playing 3440x1440 as before. It looks as if the UI is smaller than before, harder to read text in the menus. ![]() You do not have the required permissions to view the files attached to this post. Activate the trainer options by checking boxes or setting values from 0 to 1. Especially since a very large percentage of enemies seems to be able to summon something so there's almost always some extra garbage to take out after a fight. Went out for a walk and when I got back a small patch had been applied. Click the PC icon in Cheat Engine in order to select the game process. I find, frequently, especially with creatures that summon the floating fireball / iceball which seem to evade most of the time, I will kill all the original enemies and then be stuck basically taking out the garbage. That said, there's one nit I gotta pick with you - it has always irritated me that enemy summons not only stick around after the enemy that summoned them dies, but they also don't grant XP on death. I love your games, I've played all of them and I've been a loyal fan for probably decades now. ![]()
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